![]() ![]() Zelda’s Birthday is one of the most comprehensive Ocarina of Time hacks out there. A lot of the room’s puzzles are activated when you move into particular places, so keep that in mind when trying to solve puzzles.Īlso, there’s a glitch causing a graphical error when I remove the armor off of that second Iron Knuckle so a bit of advice: You don’t need to ‘kill’ any of the Iron Knuckles in this temple to solve their puzzles. The stage is very reminiscent of the original Legend of Zelda for the NES with the way its square rooms are laid out. There are plenty of guides out there, and even my video (above). I’m not going to get into too much detail regarding the Lost Woods Temple since it’s best to go through it organically on your own. Just be sure to grab the sticks on the way out, you’ll need plenty in the temple and you can’t find many. Now you can defend yourself! So you can head back now to the Lost Woods Temple (not the Forest Temple you visit as Adult Link). There’s a chest with the long-awaited Kokiri Sword! There’s a Wolfos at the final stairway, but just run past it and get to the shrine. I died here once, it’s a bit tough to get past on three hearts if you try rushing instead of at least killing the Octoroks. This area is now infested with more long-range attackers like Octoroks in the puddles and Deku Babas in the grassy alcoves in addition to the Red Tektites jumping around. Once that’s done, carry on along the Lost Woods to Sacred Forest Meadow like you normally would. So to get a shield, you need to go to the secret butterfly room. There are also some Business Scrubs peddling their goods and attacking shieldless foes. There are some Big Skulltulas blocking some paths, but it’s possible to get pasy by taking a bit of damage. Now, we’ve all been to the lost woods hundreds of times and luckily the layout is basically the same with a few differences. So both the Kokiri Sword and her present are located in the woods. The Deku Tree is also blocked off, so the only lead now is to go to the lost woods, but let’s talk to Saria first. My first instinct was to grab the Kokiri Sword, but that tunnel is all patched up. All the houses are gone and replaces with patches of grass. Kokiri forest has been completely redone. So you dodge some baddies and end up in Kokiri forest, bypassing the bridge at the entrance. Mind you, as you leave Kakariko, you realise that you’re in Hyrule Field and have to fight enemies but have no sword. Then following Navi’s directions, you head off to Kokiri forest. Some characters that should be in Castle Town Market are in Kakariko Village and some of the buidings have a different shape from what they should, at least at this point in the game. The first thing you’ll notice once outside is that a lot of things are out of place. ![]() The game begins by making an unceremonious exit though the back door of the cow house. Malon, Saria and Ruto all had their presents stolen and need your help to recover them. Like in OoT, Navi wakes you up and sets the plot into motion. You start off in Link’s room, which is now located in the Kakariko cow house. In fact, if you’ve ever played OoT: Master Quest, you’ll know what I’m talking about right away. The gameplay of Zelda’s Birthday is very similar to that of Ocarina of Time. The hack is credited to Spinout, but he also gives thanks to Dark_Link-77, Xu_Yuan, Cendamos, punk7890, Jissan, Wareya, Despair, MNGoldenEagle, cooliscool and to the members of ZSO. It features all new actor arrangements, all new text and story line, 3 totally redesigned dungeons, an optional side quest, endings (plural), and hidden goodies. It’s a hack for The Legend of Zelda: Ocarina of Time Debug ROM. ![]() Taking place generations after the events of Ocarina of Time, Link’s decent embarks on a much lighter hearted quest, only to discover that even a peaceful Hyrule can be dangerous. The Legend of Zelda: Ocarina of Time – Zelda’s Birthday (Version 1.5) ![]() Zelda’s Birthday was developed as a 10-year anniversary (or birthday □) for Ocarina of Time, which was released in November and December 1998. That should be enough to get Zelda’s Birthday running.
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